Saturday, 17 December 2016

Christmas town in Second Life

Christmas town, and more problems with SL interface

More dancing in SL, which often feels like a slow radio
Nice effect with he reflection but it is still made by having a duplicate under the surface, increasing prim count and slowing download to make an effect that should jus the a surface feature on primes.




Antiquity Texas in Second Life


http://maps.secondlife.com/secondlife/Antiquity%20Texas/186/17/29
Antiquity Texas suffers from much of the clumsy nature of SL interface, you spend a great deal of time trying to figure out what is going on to see nothing is going on.

http://maps.secondlife.com/secondlife/Antiquity%20Texas/186/17/29

The SIM has a complex entry which seems useless

Monday, 13 June 2016

RIP Rober1236 Jua

My rather aged and ignored Second Life persona is, due to failure to remember a password on my part combined with terrible password reset on Linden Lab's part, the AV Rober1236 Jua is now dead. So that is that.

Thursday, 5 May 2016

VR and Psychology, I told you so.

BBC had a very interesting article about using VR to treat paranoia

I was very impressed to read this as is something I concluded some time ago.

 Summing up my ideas:
  1. People in Virtual Reality bring their true selves, they are not suturing on to disconnected selves as is the notion of Post-Modernity.
  2. Since the person is actually there, the freedom of VR allows us to get at the personality of the person.
  3. Therefore VR has massive psychotherapeutic opportunities.

PTS and paranoia are interesting starts, but there is much more opportunity in looking at deviant disorders, in trying to address sexual and violent issues in a 'dream like' state like Second Life, where a person can be more themselves than in any real world setting.

Official Linden Blog