Wednesday, 22 December 2010

Blue Mars, it is the best looking Virtual World


It certainly does not have Second Life's community, and builders have told me it can be very hard to work with, but just look at the intensity of the visuals on this place!

Rober1236 Jua the Cyber Trekker of Second Life
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Monday, 20 December 2010

How to save SL


TOXIAN CITY--Dark Urban RPG-DCS2 Combat- Roleplay

I am going to join a chorus right now proposing things to try and save Second Life. Firstly we have to start out and admit that Virtual Worlds have not really taken off. According to a Pew study of American users still less than 10% of early teen users go to Virtual Worlds. This makes for depressing prospects for future growth.

A place like Second Life should look at this strengths, and look at what works in Virtual Worlds.

Second Life's strength is that is makes it easy for SIM owners to produce their own virtual world content.

The most successful Virtual Worlds are RP environments like Blizzard's product or EVE, Virtual Worlds that produce thousands of paying users.

Well perhaps for the future of Virtual World developers might come to see Second Life as a platform to build RP worlds quickly and to gain players without having to sell their own software. In the way the web browser made it possible for firms like Facebook and Gooogle to take over from Compuserve and AOL perhaps a SL like platform will make it possible for future game worlds to take over from WoW and EVE.

Rober1236 Jua the Cyber Trekker of Second Life
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Sunday, 19 December 2010

People you can't see are still there in Second Life


name tags that float above users heads remain even when an area is covered i so much light you can't see the people themselves, which is really a bit strange. If a blinding light leaves you aware of who is around you and you can click on thier name tags and IM them, is it really a blinding light?

Rober1236 Jua the Cyber Trekker of Second Life
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Pretty good new music, I find the best music on Second Life


Bleu Katt Lounge plays some good music




Rober1236 Jua the Cyber Trekker of Second Life
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Cool bus


+ City of Chaos .: Aragom Dark Club :. +

Rober1236 Jua the Cyber Trekker of Second Life
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A combat sim Erebus Initiative


Erebus Initiative - New Godzilla is a combat SIM run and looks really cool.





Rober1236 Jua the Cyber Trekker of Second Life
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Another year, anther set of Christmas Parites


Runaround Sue's 50's 60's Sock Hop Rock n Roll

This is my fifth Christmas as a resident of Second Life. Milestones like Christmas make you reflect on time and changes. It has been some time since Second Life seemed energetic, maybe 2007 was the last year that people felt that it was really going to take off. This is another Christmas with people wondering what will happen to SL in the New Year.

And yet it has survived another year.

Rober1236 Jua the Cyber Trekker of Second Life
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[Engrama] performing Saturday night


[Engrama] performing at Lollygagger Lane



This is a pretty cool looking SIM.




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Saturday, 18 December 2010

Aother gathering in Second Life with a good crowd


Alurel Performance Pavilion

Every weekend I see several live shows in Second Life with good crowds. It is a kind of new form of radio or TV.

Rober1236 Jua the Cyber Trekker of Second Life
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Hobo Info Hub


Calleta's Hobo Railroad Infohub - BY ORHALLA ZANDER

A private infohub and one of the institutions of Second Life. I remember the first video I ever watched about SL was set in this SIM. If Hobo Village ever closes you probably know Second Life is finished.

Rober1236 Jua the Cyber Trekker of Second Life
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Friday, 17 December 2010

Violet Welcome Area and Infohub



Violet Welcome Area and Infohub is a Japanese style garden info hub, currently all done up for Christmas, though it looks great and has lot of information it gets less traffic than some of the duller yet more established hubs, which suffer terrible lag.



There should be a program to move people around info hubs more. A few well estbalished info hubs are always crowded.childishness.

Rober1236 Jua the Cyber Trekker of Second Life
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A Hub in Second Life


A very popular hug like this one, will gain a set of regulars who often exchange useful information. In time though groups break up as petty virtual spats go unresolved and people move on.

Problem with hubs is that, given the power law nature of the Internet, a few will become extremely popular and at any given time a few popular hubs could have massive demand on their resources. This while most of Second Life sits empty with computers serving SIMs no one makes requests to. Not a smart usage of network capacity.

I would imagine that under the architecture of Linden Labs simulators is a better way of moving computing resources around than just giving so large a box to a server, but this kind of just in time distribution of threads and RAM is pretty state of the art.

Rober1236 Jua the Cyber Trekker of Second Life
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Wednesday, 15 December 2010

A note on Twinity, please a interesting Real World place should be more than just a closet or wall in the virtual world


The apple story in New York is a popular shop for millions of tourists who pass thorugh

A note on Twinity, please a interesting Real World place should be more than just a closet or wall in the virtual world



So why is the Twinity version of this place walled off inside? Why not have a hub here? Or have a library or, god forbid, a store?

Rober1236 Jua the Cyber Trekker of Second Life
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Second New York Apple Store, the rise of the virtual copy of our real world


Above is Google Earth showing the Apple Store at 767 Fifth avenue. Below is an image of Twinity from the same location. Around it are some images of the area from Google Earth. Using Google Maps it is also possible to explore Twitter, Foursquare, Gowalla, Facebook, Flickr, Wikipedia and other content about this location.



Microsoft though Bing and Google are rushing to create a detailed map of our virtual reality. These maps though are ground in the most simple of technology: Descartes 2D graphing. Though the Earth is a sphere every location on it can be identified with a north/south and east/west position. A further more complex concept of altitude can give height above and below sea level. A further global standard can give the number of seconds before and after given date and have been adopted from a Unix standard. So everything that ever happened on earth can be precisely described in 4D matrix.



Given you had a model of every significant person who every lived, every major building and place and every significant event, you could play out a summary of the history of earth as animations of these objects on Google Earth, moving backwards and forward in time.



Beyond this virtual reality gives us the possibility to both experience these places more immersively, and run hypothetical worlds that can be as close or distant from the real world as we like. I think this is what Web 4.0 is going to look like. Not only everything encoded and available everywhere, but a complex language of hypothetical realities that can link virtual places, beyond just the Twinity Geo-location to cover more subtle concepts of mapping.

Rober1236 Jua the Cyber Trekker of Second Life
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Tuesday, 14 December 2010

Japan vs England on Google Earth virtual data of Web 3.0



Above is just a regular town in Japan, not Tokyo but a town further south and no place I had ever heard of.



Above is Google Earth 3D representation of London, one of the world's great cities. Notice how sparse the 3D modelling of the city



Again another town in Japan that I had never heard of. Notice the vast amounts of 3D data already encoded. Japan is vastly ahead of the Europe in mapping its real world cities. The Far Eastern nations of South Korea, Japan, and even China are vastly ahead of the west in virtual reality and 3D modelling of reality.


Rober1236 Jua the Cyber Trekker of Second Life
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Monday, 13 December 2010

A Microsoft slide on the benefits of the Cloud



Above is a Microsoft slide showing the benefits of the cloud.

A key benefit is reduced carbon foot print. Can Cloud save us from global warming? Well it might help reduce our production of carbon as we more and more to a collaboration culture.

Below are two pictures that show you what the Microsoft Cloud computing facility in Chicago looks like on the inside. Pretty cool.





Rober1236 Jua the Cyber Trekker of Second Life
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Is this the end of Second Life


Literally yes, you are looking at a SIM with the surrounding SIMs all down. When SL dies it becomes a mass ocean, poetic but kind of sad.

Rober1236 Jua the Cyber Trekker of Second Life
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Doing a spot check on Avatars in Second Life


A recent article features my work a New World Notes has brought up a lot of feedback. The article features my long standing assertions that Second Life freedom of identity rather than leading to identity creativity actually creates hyper-gendered avatars which confirm to social norms even more so than real bodies are able to. That is Second Life is making up for a lack in many people's real life.



A quick drop in to a major hub confirms what I see again and again. Call them barbie and ken dollars, or cyber bimbos and cyber beefcakes, this "design" is what the virtual environment of Second Life is selecting for.




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