Thursday, 2 September 2010

Road to nowhere

Using the lovely looking but hard to understand Filthy Cute games made me wonder if the end is finally near for Second Life. The loss of support for Emerald, the most popular browser for Second Life simply tops over a terrible 2 year period. 1 in 3 Linden Lab staff has lost their job, the release of Viewer 2 is generally viewed as a failure and LL introduction of SIM rating and extensive censorship in the form of an isolated "dirty Island" (which is packed by the way) are starting to sound like horseman of the apocalypse of this Universe. Will it even make it to 2013?

I am starting more and more to think that Open Sim is just a better long term platform for this kind of experimentation. Second Life would probably be a much better open source project like Wikipedia than trying to be a business like Facebook. Second Life has proven it can hold a large and creative communities attention for years. It just can't add enough or get them to spend enough to make a true Web 2.0 or Web 3.0 business. With more and more games using the social networks of Facebook or Twitter as the platform for light weight gaming, a monster like Second Life probably can only survive as an Open Community project.

Rober1236 Jua the Cyber Trekker of Second Life
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