Tuesday, 3 November 2009
Not even a piece of the pie
A picture is worth a million words, but the picture above speaks clearly that Second Life is not catching on as the virtual and fantasy world expands. Said simply: "most people who feel the need to escape reality and interact online in Virtual Worlds do not do it in Second Life."
So is that a problem. Well for Linden Labs and businesses in Second Life sure. For users it means that less new and innovative content is being produced, and what content is there remains most mass ghost towns.
But on the other hand I am not sure that SL's GRID could take some real traffic. Imagine trying to got through some SIM each with hundreds of people on them? Second Life has some major technical blocks of performance and UI keeping more people out.
Rober1236 Jua the Cyber Trekker of Second Life