Friday, 24 July 2009

Finding a face in Second Life FaceAnimationCube


I applied a free animation to Rober1236 Jua to animate his face. Click image to enlarge. This was done with freebie FaceAnimationCube, details below. I can't remember where I got it but it is free and in circulation. IM me if you want a copy.



I think bored went perfectly with my Victorian Dandy look. Now to find someone to show it to.



Thank you for being intersted in FaceAnimationCube.

How to play:

1. Rez this cube near by. (You can make it very small and attach it to you and place it inside of yourself to carry it around)
2. If it asks, "Animate your avatar, is this ok?", you must press "Yes".
3. Press emotion's button and see your AV's face.
4. When you press a different button, you'll find its face changes.
5. Press "stop" button if you want to stop animation. (Typing "/13579stop" also allows to stop.)
6. Press "Ignore" button or delete the cube if you want to remove the menus.

note:
You can also use this script when you put it into your attached object. The gesture file to open the menu
comes with this cube. It will help you when you use just the script.
*When you put it into your attached object, if you don't want to open the menus whenever you teleport
or sim status changes, find two lines "opendialog_unhappy();" and "opendialog_happy();" on the script.
And make it comment out by putting "//" on the head of lines, such as bellow.

:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
state_entry()
{
llListen(CHANNEL, "", llGetOwner(), "");
// opendialog_unhappy(); // If you don't want to open the menus whenever you teleport or sim status changes,
// opendialog_happy(); // you can let these tow lines comment out by putting "//" on the head of lines.
llOwnerSay("If you want to quit and remove the menu, press \"Ignore\" button.");
if (!(llGetPermissions() & PERMISSION_TRIGGER_ANIMATION))
{
llRequestPermissions(llGetOwner(), PERMISSION_TRIGGER_ANIMATION);
}
}
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

Hope you enjoy this. ;)

[History]
ver0.8
1. Removed "Can't find animation" spam when you press a blank button.

ver0.7
1. Removed the command type menu open and the menus would open when you just rez this cube.
2. Made the gesture file to open the menus.

ver0.6 update feature
1. Let this give this help note card.

ver0.5 update feature
1. Keeping animation until you press "stop" button.
2. Channel number which you recall "menu" changes randomly whennever you rez this box.

---------------
Aug 3, 2005.
Seagel Neville

Rober1236 Jua the Cyber Trekker of Second Life
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