Sunday, 16 November 2008

-TOXIAN CITY--Dark Urban Roleplay--DCS2 Combat--Toxia RPG

Vampire and post-apocalyptic narrative defines much of Second Life spaces. Expressing the dsytopia desires of those who feel powerless in our consumer age. These games with their huds and rules are far to complex and need to be facilitated for future use.

Rober1236 Jua the Cyber Trekker of Second Life
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